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3D environment created in Blender with stylized composition

3D ENVIRONMENT DESIGN

3D environment design created in Blender, exploring foundational techniques in modeling, lighting, and scene composition. The project focuses on building a cohesive digital environment while developing a workflow for creating stylized 3D scenes.

PROJECT OVERVIEW

This project was developed as part of an exploration into 3D environment design using Blender. The goal was to create a complete scene that demonstrates an understanding of modeling, composition, and lighting within a 3D workflow. The environment was designed to feel cohesive and visually engaging while serving as a foundation for further development in 3D design.

DESIGN APPROACH

The design approach focused on learning and applying core 3D principles, including modeling, scene composition, and lighting. Emphasis was placed on building a clean and readable environment, using simple forms and structured layouts to create depth and visual clarity. The project also served as an opportunity to establish a foundational workflow in Blender, balancing technical execution with overall visual cohesion.

Environment 3D modeling th simple geometric forms
Reference image for 3D model

3D modeling work provided by Parker Glisson

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